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4.1

Prologue[]

The General lifts the mystical veil that covers the city, revealing much more life than initially believed. Rustled by their uncovering, a gang of cultists lunge for your throat.

Epilogue[]

The mob seemed to be protecting the church's ruins, as you get closer to it you can hear rumbling coming from its depths.

Enemy Formation and Strategy Against[]

4.1

More than beats the eye

remember to give 1 wizard ring to a mage











Another level easily won with only campaign rewards.  Just complete most of Acts 1 and 2 of the Heroes campaign to get all the items required.

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